Blockwell

iQeon

ERC20

This contract is an ERC20 token.

Name iQeon
Symbol IQN
Decimals 18
Total Supply 5,491,860 IQN

About link description

The digital asset IQN is based on Ethereum blockchain as in-game currency. IQeon.com was the first PvP-platform to support IQN digital asset’s transactions. Users can participate in games and monetize their in-game achievements using IQN. The IQN project was initiated by Vadim Dovguchits. His team had been developing it since 2017.This information is also posted on the site: https://coinpaprika.com/coin/iqn-iqeon/

Stats

Public Functions 7
Event Types 2
Code Size 6,227 bytes

Burn Event

Parameters help
from
address help
value
uint256 help

Transfer Event

Parameters help
from
address help
to
address help
value
uint256 help

Functions Expand All Collapse All

transferOwnership keyboard_arrow_up

Parameters help

Name Type
newOwner
address help

Properties

Visibility help public
Mutability help transaction

Requirements help

Source Code
    function transferOwnership(address newOwner) public onlyOwner {
        require(newOwner != address(0));
        owner = newOwner;
    }

transfer keyboard_arrow_up

Parameters help

Name Type
_to
address help
_value
uint256 help

Properties

Visibility help public
Mutability help transaction

Requirements help

Source Code
    function transfer(address _to, uint256 _value) public {
        _transfer(msg.sender, _to, _value);
    }

transferFrom keyboard_arrow_up

Parameters help

Name Type
_from
address help
_to
address help
_value
uint256 help

Properties

Visibility help public
Mutability help transaction

Requirements help

Source Code
    function transferFrom(address _from, address _to, uint256 _value) public returns (bool success) {
        require(_value <= allowance[_from][msg.sender]);     // Check allowance
        allowance[_from][msg.sender] -= _value;
        _transfer(_from, _to, _value);
        return true;
    }

approve keyboard_arrow_up

Parameters help

Name Type
_spender
address help
_value
uint256 help

Properties

Visibility help public
Mutability help transaction
Source Code
    function approve(address _spender, uint256 _value) public
        returns (bool success) {
        allowance[msg.sender][_spender] = _value;
        return true;
    }

approveAndCall keyboard_arrow_up

Parameters help

Name Type
_spender
address help
_value
uint256 help
_extraData
bytes help

Properties

Visibility help public
Mutability help transaction
Source Code
    function approveAndCall(address _spender, uint256 _value, bytes _extraData)
        public
        returns (bool success) {
        tokenRecipient spender = tokenRecipient(_spender);
        if (approve(_spender, _value)) {
            spender.receiveApproval(msg.sender, _value, this, _extraData);
            return true;
        }
    }

burn keyboard_arrow_up

Parameters help

Name Type
_value
uint256 help

Properties

Visibility help public
Mutability help transaction
Source Code
    function burn(uint256 _value) public returns (bool success) {
        require(balanceOf[msg.sender] >= _value);   // Check if the sender has enough
        balanceOf[msg.sender] -= _value;            // Subtract from the sender
        totalSupply -= _value;                      // Updates totalSupply
        Burn(msg.sender, _value);
        return true;
    }

burnFrom keyboard_arrow_up

Parameters help

Name Type
_from
address help
_value
uint256 help

Properties

Visibility help public
Mutability help transaction
Source Code
    function burnFrom(address _from, uint256 _value) public returns (bool success) {
        require(balanceOf[_from] >= _value);                // Check if the targeted balance is enough
        require(_value <= allowance[_from][msg.sender]);    // Check allowance
        balanceOf[_from] -= _value;                         // Subtract from the targeted balance
        allowance[_from][msg.sender] -= _value;             // Subtract from the sender's allowance
        totalSupply -= _value;                              // Update totalSupply
        Burn(_from, _value);
        return true;
    }