Blockwell

SPANK

ERC20

This contract is an ERC20 token.

Name SPANK
Symbol SPANK
Decimals 18
Total Supply 1,000,000,000 SPANK

About link description

SpankChain (SPANK) is a cryptocurrency and operates on the Ethereum platform. SpankChain has a current supply of 1,000,000,000 with 0 in circulation. The last known price of SpankChain is 0.01110009 USD and is up 0.57 over the last 24 hours. It is currently trading on 1 active market(s) with $25.55 traded over the last 24 hours. More information can be found at https://spankchain.com/.

Stats

Public Functions 6
Event Types 2
Code Size 7,711 bytes

Events (2) keyboard_arrow_up

Approval Event

Parameters help
_owner
address help
_spender
address help
_value
uint256 help

Transfer Event

Parameters help
_from
address help
_to
address help
_value
uint256 help

name Variable

string help

decimals Variable

uint8 help

symbol Variable

string help

version Variable

string help

totalSupply Variable

uint256 help

balances Variable

mapping(address => uint256) help
Internal Variable

allowed Variable

mapping(address => mapping(address => uint256)) help
Internal Variable

Functions Expand All Collapse All

Parameters help

Name Type
_owner
address help

Properties

Visibility help public
Mutability help constant
Source Code
function balanceOf(address _owner) constant returns (uint256 balance) {
  return balances[_owner];
}

Parameters help

Name Type
_to
address help
_value
uint256 help

Properties

Visibility help public
Mutability help transaction
Source Code
function transfer(address _to, uint256 _value) returns (bool success) {
  //Default assumes totalSupply can't be over max (2^256 - 1).
  //If your token leaves out totalSupply and can issue more tokens as time goes on, you need to check if it doesn't wrap.
  //Replace the if with this one instead.
  //require(balances[msg.sender] >= _value && balances[_to] + _value > balances[_to]);
  require(balances[msg.sender] >= _value);
  balances[msg.sender] -= _value;
  balances[_to] += _value;
  Transfer(msg.sender, _to, _value);
  return true;
}

Parameters help

Name Type
_from
address help
_to
address help
_value
uint256 help

Properties

Visibility help public
Mutability help transaction
Source Code
function transferFrom(
  address _from,
  address _to,
  uint256 _value
) returns (bool success) {
  //same as above. Replace this line with the following if you want to protect against wrapping uints.
  //require(balances[_from] >= _value && allowed[_from][msg.sender] >= _value && balances[_to] + _value > balances[_to]);
  require(balances[_from] >= _value && allowed[_from][msg.sender] >= _value);
  balances[_to] += _value;
  balances[_from] -= _value;
  allowed[_from][msg.sender] -= _value;
  Transfer(_from, _to, _value);
  return true;
}

Parameters help

Name Type
_spender
address help
_value
uint256 help

Properties

Visibility help public
Mutability help transaction
Source Code
function approve(address _spender, uint256 _value) returns (bool success) {
  allowed[msg.sender][_spender] = _value;
  Approval(msg.sender, _spender, _value);
  return true;
}

Parameters help

Name Type
_owner
address help
_spender
address help

Properties

Visibility help public
Mutability help constant
Source Code
function allowance(address _owner, address _spender)
  constant
  returns (uint256 remaining)
{
  return allowed[_owner][_spender];
}

approveAndCall keyboard_arrow_up

Parameters help

Name Type
_spender
address help
_value
uint256 help
_extraData
bytes help

Properties

Visibility help public
Mutability help transaction
Source Code
function approveAndCall(
  address _spender,
  uint256 _value,
  bytes _extraData
) returns (bool success) {
  allowed[msg.sender][_spender] = _value;
  Approval(msg.sender, _spender, _value);

  //call the receiveApproval function on the contract you want to be notified. This crafts the function signature manually so one doesn't have to include a contract in here just for this.
  //receiveApproval(address _from, uint256 _value, address _tokenContract, bytes _extraData)
  //it is assumed that when does this that the call *should* succeed, otherwise one would use vanilla approve instead.
  require(
    _spender.call(
      bytes4(bytes32(sha3("receiveApproval(address,uint256,address,bytes)"))),
      msg.sender,
      _value,
      this,
      _extraData
    )
  );
  return true;
}

Internal Functions Expand All Collapse All

Internal functions are parts of the contract that can't be used directly, but instead are used by the public functions listed above.